I described the processes that I was using during the project to create exclusive user experience and immersive visuals
Stage where both parties come together to ensure that everyone involved is on the same page regarding project objectives, scope, constraints, and expectations. List of tasks:Business model review (explore and learn current business through website)Confirm the list of services/functionalities that should be presented on new website.
The discovery phase is a crucial stage in the design project lifecycle, specifically focused on understanding the needs, preferences, and behaviours of users. In 2 words - the logic behind beautiful screens.
The (User Experience) stage is covering the organization & structure of the content and functionality within the product or service to ensure it has an intuitive navigation. Moreover, creation of the wireframes - low-fidelity representations of the user interface, outlining the layout, structure, & content of each screen/page.
User interface (UI) design is the process I use to build interfaces in software or computerized devices, focusing on looks or style. I am aiming to create interfaces which users find easy to use and pleasurable.
The design system/UI kit phase involves the creation of a comprehensive set of design components, patterns, and guidelines that establish a cohesive visual language and ensure consistency across all aspects of a product or service. Moreover, it generates 1 source of truth about styling for all departments.
With the increasing variety of devices and screen sizes, we ensure that the UI is responsive and adapts seamlessly to different screen sizes and resolutions. This may involve creating multiple layouts for desktop, tablet, and mobile devices or using responsive design techniques such as fluid grids and flexible images.
Any UX information has a value and can create a competitive advantage. That is why, in respect of confidential information, time, client's investments and efforts that were made, I'm not eligible to show a full spectrum of researches, but I will share some examples to show my expertise
- Market Research
- Design Review
- Competitive Analysis
- Task Analysis
- User Interview
- Create an Information Architecture
- Create an Sitemap
- Create User Flows
- Creating Sale Funnel/Proper Story
- Building Wireframes
- Building a Prototype
- Tests
Usability testing assesses how easily users can navigate and interact with a product by observing them performing tasks. It identifies usability issues, gathers feedback, and informs design improvements.
Describes a complete experience a user has by interacting with a product
It's a detailed, fictional representation of a target user. It includes demographics, behaviors, goals, and pain points, helping designers create user-centered solutions by understanding their audience.
Users can easily connect their crypto wallets, enabling secure transactions and seamless integration with the platform. This feature enhances financial flexibility, allowing for quick access to digital assets.
I crafted the optimal minting experience for users, ensuring a seamless, intuitive process. This design prioritizes ease of use, security, and engagement, enabling users to effortlessly create and manage their NFTs.
Users are able to earn more super rewards by playing mini games.
Community members will have the opportunity to go to the BaseMint gym, and train their Basemint Buds. It will level up their superpowers what will bring rewards and drops in metaverse.
Users can purchase additional NFTs on the platform's integrated marketplace, expanding their digital collections effortlessly. This feature offers a seamless shopping experience, providing access to a diverse range of unique digital assets within the same ecosystem.
You can find an examples of the landing pages, corporate websites, social media materials, email campaigns and other